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  2. Student teams-achievement divisions - Wikipedia

    en.wikipedia.org/wiki/Student_teams-achievement...

    The students are placed in small groups or teams. The class in its entirety is presented with a lesson and students are subsequently tested. Individuals are graded on the team's performance . Although the tests are taken individually, students are encouraged to work together to improve the overall performance of the group.

  3. Cooperative learning - Wikipedia

    en.wikipedia.org/wiki/Cooperative_learning

    Cooperative learning is an educational approach which aims to organize classroom activities into academic and social learning experiences. [1] There is much more to cooperative learning than merely arranging students into groups, and it has been described as "structuring positive interdependence."

  4. Page playoff system - Wikipedia

    en.wikipedia.org/wiki/Page_playoff_system

    A standard round-robin tournament is used, in which all teams play each other once. Because the number of total games increases quadratically with respect to the number of teams, scheduling too many teams will result in an unwieldy number of games, particularly when there are a limited number of playing surfaces (championship curling arenas usually only have four or five sheets).

  5. Playoffs - Wikipedia

    en.wikipedia.org/wiki/Playoffs

    The America East Conference, ASUN Conference, and Patriot League hold all tournament games at campus sites. A small number of conferences do not invite all of their teams to the conference tournament, with one example being the Ivy League, in which only four of the eight members advance to the tournament (which is at a predetermined site). In ...

  6. Playoff format - Wikipedia

    en.wikipedia.org/wiki/Playoff_format

    Most best-of-seven series follow a "2–3–2" format or a "2–2–1–1–1" format; that is, in a 2–3–2 series, the first two games are played at the home venue of a team with the home-field advantage (the first "2"), the next three games (the "3", including game 5, if necessary) are played at the home of the team without it, and the ...

  7. Esports - Wikipedia

    en.wikipedia.org/wiki/Esports

    Players competing in a League of Legends tournament. Esports (/ ˈ iː s p ɔːr t s / ⓘ), short for electronic sports, is a form of competition using video games. [3] Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams.

  8. Non-cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Non-cooperative_game_theory

    In game theory, a non-cooperative game is a game in which there are no external rules or binding agreements that enforce the cooperation of the players. A non-cooperative game is typically used to model a competitive environment. This is stated in various accounts most prominent being John Nash's 1951 paper in the journal Annals of Mathematics. [1]

  9. Team effectiveness - Wikipedia

    en.wikipedia.org/wiki/Team_effectiveness

    There are many team effectiveness models including Rubin, Plovnick, and Fry's GRPI model, [4] the Katzenbach and Smith model, [5] the T7 model, [6] the LaFasto and Larson model, [7] the Hackman model, [8] the Lencioni model [9] and the Google model.