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The Dungeon Geomorphs are sets of aids that consist of dungeon map sections. These sections can be cut apart and assembled together in various formations. Set One was for typical dungeon corridors and rooms; Set Two was for unusual dungeon corridors and rooms; and Set Three was for larger, even more unusual dungeons, corridors and rooms.
The original plan was to include a 32-page "Dungeon Components" book, a 64-page "Adventure" book, a variety of tokens and dungeon dressings, a half-dozen original miniatures, some cards, and a pair of double-sided maps. Though boxes are expensive, the designers were assured that the project could be brought in at a retail price of $40.
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
The set provides the "first three levels of the original dungeon of Undermountain, beneath the city of Waterdeep". [1] The entire Ruins of Undermountain is purported to be the "deepest dungeon of them all" with nine levels and fourteen sub-levels. [1] It contains two books describing the Undermountain complex. [1]
Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019
Dungeon Crawl Classics (DCC) is a series of tabletop role-playing game modules published by Goodman Games. The modules have been published for the third and fourth editions of Dungeons & Dragons and for the Dungeon Crawl Classics Role-Playing Game (DCC RPG).
The Dungeon Masters Guild is an online store that hosts official Wizards of the Coast products and acts as a platform for third party publishers and individuals "to publish lore, maps, character designs and adventures based on Dungeons & Dragons intellectual property". [19]
Tunnels & Trolls (abbreviated T&T) is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo.The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to Dungeons & Dragons [1] [2] [3] and is suitable for solitaire, group, and play-by-mail gameplay.