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Natural computing, [1] [2] also called natural computation, is a terminology introduced to encompass three classes of methods: 1) those that take inspiration from nature for the development of novel problem-solving techniques; 2) those that are based on the use of computers to synthesize natural phenomena; and 3) those that employ natural materials (e.g., molecules) to compute.
Conversely, deep processing (e.g., semantic processing) results in a more durable memory trace. [1] There are three levels of processing in this model. Structural processing, or visual, is when we remember only the physical quality of the word (e.g. how the word is spelled and how letters look).
Google Research Places: 10+ million images in 400+ scene classes, with 5000 to 30,000 images per class. 10,000,000 image, label 2018 [5] Zhou et al Ego 4D A massive-scale, egocentric dataset and benchmark suite collected across 74 worldwide locations and 9 countries, with over 3,670 hours of daily-life activity video.
Brain-inspired computing refers to computational models and methods that are mainly based on the mechanism of the brain, rather than completely imitating the brain. The goal is to enable the machine to realize various cognitive abilities and coordination mechanisms of human beings in a brain-inspired manner, and finally achieve or exceed Human ...
Artificial life (ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry. [1] The discipline was named by Christopher Langton, an American computer scientist, in 1986. [2]
Synthetic data is generated to meet specific needs or certain conditions that may not be found in the original, real data. One of the hurdles in applying up-to-date machine learning approaches for complex scientific tasks is the scarcity of labeled data, a gap effectively bridged by the use of synthetic data, which closely replicates real experimental data. [3]
Deep linguistic processing is a natural language processing framework which draws on theoretical and descriptive linguistics. It models language predominantly by way of theoretical syntactic/semantic theory (e.g. CCG , HPSG , LFG , TAG , the Prague School ).
Unconscious inference refers to the idea that the human brain fills in visual information to make sense of a scene. For example, if something is relatively smaller than another object in the visual field, the brain uses that information as a likely cue of depth, such that the perceiver ultimately (and involuntarily) experiences depth.