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  2. Static build - Wikipedia

    en.wikipedia.org/wiki/Static_build

    Dynamic linking offers three advantages: Often-used libraries (for example the standard system library) need to be stored in only one location, not duplicated in every single binary. If a library is upgraded or replaced, all programs using it dynamically will immediately benefit from the corrections. Static builds would have to be re-linked first.

  3. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  4. C standard library - Wikipedia

    en.wikipedia.org/wiki/C_standard_library

    Some compilers (for example, GCC [8]) provide built-in versions of many of the functions in the C standard library; that is, the implementations of the functions are written into the compiled object file, and the program calls the built-in versions instead of the functions in the C library shared object file.

  5. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    In static linking, the size of the executable becomes greater than in dynamic linking, as the library code is stored within the executable rather than in separate files. But if library files are counted as part of the application then the total size will be similar, or even smaller if the compiler eliminates the unused symbols.

  6. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    In computing, a dynamic linker is the part of an operating system that loads and links the shared libraries needed by an executable when it is executed (at "run time"), by copying the content of libraries from persistent storage to RAM, filling jump tables and relocating pointers.

  7. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    The following example demonstrates dynamic loop unrolling for a simple program written in C. Unlike the assembler example above, pointer/index arithmetic is still generated by the compiler in this example because a variable (i) is still used to address the array element.

  8. Linker (computing) - Wikipedia

    en.wikipedia.org/wiki/Linker_(computing)

    An illustration of the linking process. Object files and static libraries are assembled into a new library or executable. In computing, a linker or link editor is a computer system program that takes one or more object files (generated by a compiler or an assembler) and combines them into a single executable file, library file, or another "object" file.

  9. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.