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The Scout's salute is a three-finger salute and sign used by members of the international Scout movement. It is made with the right hand, palm faced out, with the thumb holding down the little finger. As a salute, the fingertips touch the brow of the head. As a sign the hand is held at shoulder height. The term "three-finger salute" is also ...
Three-finger salute (pro-democracy), a gesture originally from the Hunger Games books and films and later used in protests in Myanmar and Thailand; Three-finger salute, a jocular term for the three-key command Control-Alt-Delete; Scout sign and salute, the salute of the World Scouting Movement
The three-finger salute is a hand gesture made by raising the index, middle and ring fingers, while holding the thumb to the little finger, and raising the hand with the palm facing out in a salute. The gesture was popularized in the 2010s after its use in The Hunger Games as a symbol of revolution .
The "shaka" sign. The shaka sign, sometimes known as "hang loose" is a gesture with friendly intent often associated with Hawaii and surf culture.It consists of extending the thumb and smallest finger while holding the three middle fingers curled, and gesturing in salutation while presenting the front or back of the hand; the wrist may be rotated back and forth for emphasis.
Three-finger salute (pro-democracy), a gesture originally from the Hunger Games books and films and later used in protests in Myanmar and Thailand; Three-finger salute, a jocular term for the three-key command Control-Alt-Delete on a computer keyboard; Scout sign and salute, the salute of the World Scouting Movement
Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the ...
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The Computer Game Designers Symposium, later known as the Computer Game Developers Conference, was started in 1988 by Chris Crawford. He had already been producing a bimonthly newsletter for game developers, The Journal of Computer Game Design, since 1987. One of the subscribers, game programmer Nicky Robinson, suggested that he hold a ...