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Touchgrind is a series of skateboarding simulation games developed and published by Swedish studio Illusion Labs. The first game released for iOS on October 15, 2008, with a version for iPad released not long after the product's launch on March 31, 2010. A sequel, Touchgrind Skate 2, was released on November 21, 2013 for both iOS and Android ...
Skateboard Park Tycoon is a 2001 business simulation game developed by Cat Daddy Games for Windows and Airborne Entertainment for mobile, and published by Activision. The game tasks players with creating, managing and skating in a skateboard park .
7/10 [10] 3/10 [11] Computer Games Strategy Plus: N/A: N/A [12] N/A: Consoles + N/A: N/A: N/A-10% [13] Electronic Gaming Monthly: N/A: N/A: N/A: 2.33/10 [14] [a] EP Daily: N/A: N/A: N/A: 2/10 [15] Game Informer: N/A: 6.75/10 [16] N/A: 3/10 [17] GameSpot: 2.9/10 [18] N/A: 5.1/10 [19] 2.3/10 [20] GameZone: N/A: N/A: 8.4/10 [21] 7/10 [22] IGN: 2/ ...
Island Xtreme Stunts is an action-adventure video game, and the sequel to Lego Island 2: The Brickster's Revenge, making it the third and final game in the Lego Island series, despite dropping the original Lego Island title and logo from the name. Like Lego Island 2, the game was developed by Silicon Dreams Studio.
Session: Skate Sim; Shaun White Skateboarding; The Simpsons Skateboarding; Skate (2007 video game) Skate 2; Skate 3; Skate Boardin' Skate It; Skate or Die 2: The Search for Double Trouble; Skate or Die: Bad 'N Rad; Skate or Die: Tour de Thrash; Skate or Die! Skate Story; Skatebird; Skater XL; SpongeBob's Surf & Skate Roadtrip; Street Sk8er ...
Stunts was released in 1990 for PCs and was published in the United States by Broderbund. [1] It was Distinctive Software's first game to be published by the company. [7] When looking for distributors in other territories, the game had to be renamed as Broderbund had the rights to the name Stunts. [1]
OlliOlli features two-dimensional levels and a very basic control scheme, using only the "X" button, shoulder buttons, and left analog stick. The player combines tricks performed with attempting to land perfectly, and failing to do so results in the game awarding only a fraction of the points that would have been earned with a perfect landing.
Rolling was created by Rage Software, a Liverpool based studio who developed several sports video games including the Striker series of association football video games. . Originally announced under several working titles, including Cesar and Fabiola's Inline Skate and SK8, [2] the title was announced for the Xbox and PlayStation 2 at E3 2001, [3] with the game featuring inline skaters ...