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Spacewarp is a line of build-it-yourself, marble-run toy "roller coasters" first made in the 1980s by Bandai. [1] Users cut lengths of track to the correct size from a single roll of thick plastic tubing, forming curves and loops held in place by plastic track rail holders which attach to metal rods held vertical in a black plastic base.
A rolling ball sculpture (sometimes referred to as a marble run, ball run, gravitram, kugelbahn (German: 'ball track'), or rolling ball machine) is a form of kinetic art – an art form that contains moving pieces – that specifically involves one or more rolling balls. A version where marbles compete in a race to win is called a marble race.
The American Dream Game (1979) The American Heritage historical war-game series: Battle Cry, American Civil War (1961) Broadside, War of 1812 naval (1962) Dogfight, World War I aerial (1963) Hit the Beach, World War II amphibious (1965) Skirmish, American Revolution (1975) The Amazing Spider-Man Game with the Fantastic Four! (1967) Spider-Man ...
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An arcade sequel titled Marble Man: Marble Madness II was planned for release in 1991, though Cerny was not involved in its development. [2] [23] Development was led by Bob Flanagan who designed the game based on what he felt made Marble Madness a success in the home console market. Because the market's demographic was a younger audience ...
This category is for video games whose gameplay focuses on controlling the motion of a marble or ball, which is affected by physics, through a game level, often navigating a maze and/or avoiding hazards.
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WED is the main program of Gamestudio, the user can startup their game from here, attach the scripts to it, etc. WED is the location where the user can merge all the parts of their game (programming, 3d graphics, levels). The layout for WED is fairly simple. The main part, the central right section, is where most of the editing is done.