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Dragon Ball Xenoverse 2 (Japanese: ドラゴンボールゼノバース2, Hepburn: Doragon Bōru Zenobāsu Tsū) is an action role-playing fighting game developed by Dimps and published by Bandai Namco Entertainment based on the Dragon Ball franchise, and is the sequel to the 2015 game Dragon Ball Xenoverse.
Xenoverse is the third Dragon Ball game to feature character creation, the first being Dragon Ball Online and the second being Dragon Ball Z: Ultimate Tenkaichi. [6] [7] Player-created character has the option of becoming an apprentice of the original Dragon Ball characters in order to learn their special moves and access specific costume items ...
Frieza's new form from the film is a playable character in the video games Dragon Ball Heroes, Dragon Ball Zenkai Battle Royale, Dragon Ball Z: Extreme Butōden and Dragon Ball Xenoverse. [30] [31] Extreme Butōden also has Goku's new form from the film as a playable character and Vegeta's as an assist character.
Butch, femme, drag, camp, zhuzh and more are now in common parlance, thanks to Polari, as well as some quite spicy terms, like cherry, dish and more (but more on that later).
In the 2005 video game Dragon Ball Z: Budokai Tenkaichi, Cell defeats Gohan and confronts Super 17, defeating him when the two conflict over a shared interest in killing Goku. In the 2015 game Dragon Ball: Xenoverse, Cell appears as a mentor for the player, teaching the Perfect Kamehameha, Perfect Shot, All Clear and Gravity Impact to
Dragon Ball: Raging Blast 2 was released in North America on Nov 2, 2010, in Japan on Nov 11, 2010, in Europe on Nov 5, 2010, and in Australia on Nov 4, 2010. [40] The PS3 version would go on to be the best-selling game for November in Japan, beating out Super Mario Collection Special Pack and Pokémon Black and White. [41]
Players take control of and battle various characters from the Dragon Ball franchise. Forty-two characters are playable, in comparison with Budokai 3's thirty-eight characters. The game's story mode, called Dragon Mission, uses a map with various objective missions icons that retell some of the battles within the manga and anime series.
Kenji Yamamoto (山本 健司, Yamamoto Kenji, born July 1, 1958) is a Japanese composer and arranger who has been responsible for producing and composing soundtracks, including opening and ending sequence themes for various anime, tokusatsu and video game projects in the 1980s, 1990s, and 2000s, mostly related to the Dragon Ball franchise.