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In 2014, Firebase launched two products: Firebase Hosting [6] and Firebase Authentication. [7] This positioned the company as a mobile backend as a service. [citation needed] In October 2014, Firebase was acquired by Google. [8] A year later, in October 2015, Google acquired Divshot, an HTML5 web-hosting platform, to merge it with the Firebase ...
Authentication and authorization. Some BaaS offer authentication and authorization services that allow developers to easily manage app users. [ 15 ] This includes user sign-up, login, password reset, social media login integration through OAuth , user group and permission management etc.
The main hardware platform for Android is ARM (i.e. the 64-bit ARMv8-A architecture and previously 32-bit such as ARMv7), and x86 and x86-64 architectures were once also officially supported in later versions of Android. [146] [147] [148] The unofficial Android-x86 project provided support for x86 architectures ahead of the official support.
On April 20, 2016, Embarcadero released RAD Studio 10.1 Berlin, which included Delphi and C++Builder, both generating native code for the 32- and 64-bit Windows platforms, OSX, iOS and Android (ARM, MIPS and X86 processors). Delphi 10.1 Berlin introduced: Windows Desktop Bridge support; Android 6.0 support; EMS Apache Server support; Hint ...
In some related but distinct contexts, the term AAA has been used to refer to protocol-specific information. For example, Diameter uses the URI scheme AAA, which also stands for "Authentication, Authorization and Accounting", as well as the Diameter-based Protocol AAAS, which stands for "Authentication, Authorization and Accounting with Secure Transport". [4]
Firebase Cloud Messaging (FCM) is part of the Firebase platform, which is a cloud service model that automates backend development or a Backend-as-a-service (BaaS). After the Firebase company was acquired by Google in 2014, some Firebase platform products or technologies were integrated with Google’s existing services.
The Android Native Development Kit (NDK) provides a cross-compiling tool for compiling code written in C/C++ can be compiled to ARM, or x86 native code (or their 64-bit variants) for Android. [4] [5] The NDK uses the Clang compiler to compile C/C++. GCC was included until NDK r17, but removed in r18 in 2018.
In computing, Windows on Windows (commonly referred to as WOW) [1] [2] [3] is a discontinued compatibility layer of 32-bit versions of the Windows NT family of operating systems. Since 1993, with the release of Windows NT 3.1 , WoW extends NTVDM to provide limited support for running legacy 16-bit programs written for Windows 3.x or earlier.