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  2. Iterative deepening A* - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_A*

    Iterative deepening A* (IDA*) is a graph traversal and path search algorithm that can find the shortest path between a designated start node and any member of a set of goal nodes in a weighted graph. It is a variant of iterative deepening depth-first search that borrows the idea to use a heuristic function to conservatively estimate the ...

  3. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    The regulation of artificial intelligence is the development of public sector policies and laws for promoting and regulating AI; it is therefore related to the broader regulation of algorithms. [322] The regulatory and policy landscape for AI is an emerging issue in jurisdictions globally. [ 323 ]

  4. Adaptive neuro fuzzy inference system - Wikipedia

    en.wikipedia.org/wiki/Adaptive_neuro_fuzzy...

    The neuron “near” fires with a value from 0 until 1, if the distance is located within the category "near". While the neuron “middle” fires, if the distance in that category. The input value “distance in pixels” is split into three different neurons for near, middle and far.

  5. Artificial Intelligence: A Modern Approach - Wikipedia

    en.wikipedia.org/wiki/Artificial_Intelligence:_A...

    AIMA gives detailed information about the working of algorithms in AI. The book's chapters span from classical AI topics like searching algorithms and first-order logic, propositional logic and probabilistic reasoning to advanced topics such as multi-agent systems, constraint satisfaction problems, optimization problems, artificial neural networks, deep learning, reinforcement learning, and ...

  6. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    The algorithm continues until a removed node (thus the node with the lowest f value out of all fringe nodes) is a goal node. [b] The f value of that goal is then also the cost of the shortest path, since h at the goal is zero in an admissible heuristic. The algorithm described so far only gives the length of the shortest path.

  7. SSS* - Wikipedia

    en.wikipedia.org/wiki/SSS*

    SSS* is a search algorithm, introduced by George Stockman in 1979, that conducts a state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm. SSS* is based on the notion of solution trees .

  8. Intelligent control - Wikipedia

    en.wikipedia.org/wiki/Intelligent_control

    Intelligent control is a class of control techniques that use various artificial intelligence computing approaches like neural networks, Bayesian probability, fuzzy logic, machine learning, reinforcement learning, evolutionary computation and genetic algorithms. [1]

  9. Automated reasoning - Wikipedia

    en.wikipedia.org/wiki/Automated_reasoning

    The development of formal logic played a big role in the field of automated reasoning, which itself led to the development of artificial intelligence. A formal proof is a proof in which every logical inference has been checked back to the fundamental axioms of mathematics. All the intermediate logical steps are supplied, without exception.