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  2. File:Pokemon Type Chart.svg - Wikipedia

    en.wikipedia.org/wiki/File:Pokemon_Type_Chart.svg

    English: This chart shows the eighteen Pokémon types and their strengths and weaknesses against other types. To determine a type's effect on another type, follow the attacking type from the left side of the chart to the column of the defending type.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    These formats are used by the video game Minecraft. MCADDON – Bedrock Edition add-ons and resource packs; MCFUNCTION – functions/scripts; MCMETA – customizable texture packs; MCPACK – Bedrock Edition in-game texture packs and full add-ons; MCR – data for in-game worlds before version 1.2; MCTEMPLATE – Bedrock Edition world templates

  5. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  6. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Bricks rendered using PBR. Even though this is a rough, opaque surface, more than just diffuse light is reflected from the brighter side of the material, creating small highlights, because "everything is shiny" in the physically-based rendering model of the real world.

  7. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    A character in the roleplaying video game Legend of Grimrock who has 23373 experience points: they need 71006 points to reach the next level. An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game.

  8. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...

  9. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    A health bar, a possible representation of the health of a character. Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game.