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Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...
This is a list of video game soundtracks that multiple publications, such as video game journalism and music journalism publications, have considered to be among the best of all time. The game soundtracks listed here are included on at least three separate "best/greatest of all time" lists from different publications (inclusive of all time ...
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by ...
The award was introduced to recognize the impact of music specifically written for video games and other interactive media. This is a sister category to the Grammy Award for Best Score Soundtrack for Visual Media, which previously honored scores written for film, television and video games, though Journey in 2013 was the only game ever nominated.
In musical genre, battle music may refer to: Battle music (video game music), a type of video game music; Battle music (heavy metal music), a type of heavy metal music;
Some of the earliest examples of Mixed Mode CD audio in video games was the Ys series, composed by Yuzo Koshiro and Mieko Ishikawa, and arranged by Ryo Yonemitsu for the PC Engine from 1989. The Ys soundtracks, particularly Ys I & II (1989), are still regarded as some of the best and most influential video game music ever composed. [1] [2] [3]
Akira Yamaoka (山岡 晃, Yamaoka Akira, born February 6, 1968) is a Japanese composer and music producer. He is best known for composing music for several video games in the Silent Hill series by Konami, among other games. Yamaoka also worked as a producer on the series, as well as composing for the Silent Hill film and its sequel.
The third game developed by Good-Feel in tandem with Nintendo, Kirby's Epic Yarn was originally proposed by Madoka Yamauchi, who came up with the idea of a "world of yarn" as a video game. It began development as "Keito no Fluff", a game starring Prince Fluff as the main protagonist, before the starring character was eventually switched to Kirby.