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  2. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  3. The Game of Life - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Life

    The Game of Life The Haunted Mansion Theme Park Edition (2009) The Game of Life High School Edition (A.K.A. "Pink Edition") (2008) LIFE: Rock Star Edition; The Game of LIFE: It's a Dog's Life Edition (2011) The Game of LIFE: The Lorax Edition (2013) The Game of LIFE: Despicable Me (2014) LIFE: My Little Pony Edition [8] Inside Out (2015)

  4. Glider (Conway's Game of Life) - Wikipedia

    en.wikipedia.org/wiki/Glider_(Conway's_Game_of_Life)

    Some patterns require a very large number (sometimes hundreds) of glider collisions; some oscillators, exotic spaceships, puffer trains, guns, etc. Whether the construction of an exotic pattern from gliders can possibly mean it can occur naturally, is still conjecture. Gliders can also be collided with other patterns with interesting results.

  5. Oscillator (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Oscillator_(cellular...

    In Conway's Game of Life, oscillators had been identified and named as early as 1971. [1] Since then it has been shown that finite oscillators exist for all periods. [2] [3] [4] Additionally, until July 2022, the only known examples for period 34 were considered trivial because they consisted of essentially separate components that oscillate at smaller periods.

  6. Still life (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Still_life_(cellular...

    In Conway's Game of Life and other cellular automata, a still life is a pattern that does not change from one generation to the next. The term comes from the art world where a still life painting or photograph depicts an inanimate scene. In cellular automata, a still life can be thought of as an oscillator with unit period. [1]

  7. Spark (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Spark_(cellular_automaton)

    The fumarole, a period-5 oscillator in Conway's Game of Life.The two live cells appearing at the top of the pattern every five generations are considered a spark. In Conway's Game of Life and similar cellular automaton rules, a spark is a small collection of live cells that appears at the edge of some larger pattern such as a spaceship or oscillator, then quickly dies off.

  8. Seeds (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Seeds_(cellular_automaton)

    A typical chaotic "exploding" pattern in Seeds running for 140 generations. Seeds is a cellular automaton in the same family as the Game of Life, initially investigated by Brian Silverman [1] [2] and named by Mirek Wójtowicz. [1] [3] It consists of an infinite two-dimensional grid of cells, each of which may be in one of two states: on or off.

  9. Methuselah (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Methuselah_(cellular...

    In cellular automata, a methuselah is a small "seed" pattern of initial live cells that take a large number of generations in order to stabilize. More specifically, Martin Gardner defines them as patterns of fewer than ten live cells which take longer than 50 generations to stabilize, [ 1 ] although some patterns that are larger than ten cells ...