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  2. reStructuredText - Wikipedia

    en.wikipedia.org/wiki/ReStructuredText

    reStructuredText (RST, ReST, or reST) is a file format for textual data used primarily in the Python programming language community for technical documentation.. It is part of the Docutils project of the Python Doc-SIG (Documentation Special Interest Group), aimed at creating a set of tools for Python similar to Javadoc for Java or Plain Old Documentation (POD) for Perl.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Source code for the PlayStation and Windows versions uploaded by Forest of Illusion. [259] Wipeout Pulse: 2009 2018 PlayStation 2 Racing game: Sony: The PlayStation 2 version contains source code hidden inside a dummy file. [260] The source code is not for the game itself. Wing Commander series: 1990 2011 Various Space simulator: Origin Systems

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python 3.12 dropped some outdated modules, and more will be dropped in the future, deprecated as of 3.13; already deprecated array 'u' format code will emit DeprecationWarning since 3.13 and will be removed in Python 3.16. The 'w' format code should be used instead.

  6. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    BSP – Source Engine compiled map file; DEM – Source Engine demo format; HL2 – Half-Life 2 save format; MDL – Source Engine model format; PCF – Source Engine particle effect file; SAV – Source Engine save format; SMD – Source Engine uncompiled model format; VMF – Valve Hammer Map editor raw map file; VMT – Source Engine ...

  7. Text Template Transformation Toolkit - Wikipedia

    en.wikipedia.org/wiki/Text_Template...

    These text files can ultimately be any text format, such as code (for example C#), XML, HTML or XAML. T4 uses a custom template format which can contain .NET code and string literals in it, this is parsed by the T4 command line tool into .NET code, compiled and executed. The output of the executed code is the text file generated by the template ...

  8. Vala (programming language) - Wikipedia

    en.wikipedia.org/wiki/Vala_(programming_language)

    Vala is a programming language that combines the high-level build-time performance of scripting languages with the run-time performance of low-level programming languages. . It aims to bring modern programming language features to GNOME developers without imposing any additional runtime requirements and without using a different ABI, compared to applications and libraries written in

  9. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    Scaffold (programming) – Code generation technique or a project generation technique; Snippet (programming) – Small region of re-usable source code, machine code, or text; Template processor – Software designed to combine templates with a data model to produce result documents; Web template system – System in web publishing