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The WDR paper computer or Know-how Computer is an educational model of a computer consisting only of a pen, a sheet of paper, and individual matches in the most simple case. [1] This allows anyone interested to learn how to program without having an electronic computer at their disposal.
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
When the computer calculates a formula in one cell to update the displayed value of that cell, cell reference(s) in that cell, naming some other cell(s), causes the computer to fetch the value of the named cell(s). A cell on the same "sheet" is usually addressed as: =A1 A cell on a different sheet of the same spreadsheet is usually addressed as:
The first computer to have multiple parallel discrete single-bit ALU circuits was the 1951 Whirlwind I, which employed sixteen such "math units" to enable it to operate on 16-bit words. In 1967, Fairchild introduced the first ALU-like device implemented as an integrated circuit, the Fairchild 3800, consisting of an eight-bit arithmetic unit ...
The first was the CISC (Complex Instruction Set Computer), which had many different instructions. In the 1970s, however, places like IBM did research and found that many instructions in the set could be eliminated. The result was the RISC (Reduced Instruction Set Computer), an architecture that uses a smaller set of instructions.
The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.
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Little Man Computer simulator. The Little Man Computer (LMC) is an instructional model of a computer, created by Dr. Stuart Madnick in 1965. [1] The LMC is generally used to teach students, because it models a simple von Neumann architecture computer—which has all of the basic features of a modern computer.