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  2. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Some researchers question whether a greater reliance on video games is in students' best interests, indicating there is little proof that skillful game play translates into better test scores or broader cognitive development. Emma Blakey notes very few studies have examined whether video games improve classroom performance and academic achievement.

  3. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  4. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  5. Not all video games are for kids. Here's what parents should ...

    www.aol.com/not-video-games-kids-heres-080106183...

    This holiday season, video game-related gifts are topping wish lists for 76% of U.S. children ages 10-17, according to a recent survey from the Entertainment Software Association.

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  8. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    Academic performance can be improved by screen time depending on the length and content of exposure. Toddlers after the age of 18 months can be exposed to high-quality programming such as Sesame Street or PBS that provide educational television. [51] The right content can prove beneficial, but too much screen time distracts students from ...

  9. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Gamification, in addition to employing game elements in non-game contexts, can actively foster critical thinking and student engagement. [11] This approach encourages students to explore their own learning processes through reflection and active participation, enabling them to adapt to new academic contexts more effectively. [11]