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The game teaches users how to read effectively. Forty storybooks can be read aloud or narrated to the user. Over 100 reading exercises include phonics, word-recognition, spelling skills and building vocabulary. The activities incorporate repetition of words, followed by a gradual increase of word variety.
The newest advance in interactive children's books reflects the recent popularity of Amazon's Kindle. There are now a plethora of e-book sites that place children's picture books, along with LeapFrog-like sound effects and word pronunciation, completely online-often for free. Some will actually read an entire story aloud.
The Oral Reading Study was undertaken to discover how well the nation's fourth-graders can read aloud a typical grade 4 story. The assessment provided information about students' fluency in reading aloud and examined the relationship between oral reading, accuracy, rate, fluency, and reading comprehension.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
An interactive storybook (or CD-ROM storybook) is a children's story packaged with animated graphics, sound or other interactive elements (e.g., word pronunciation). Such stories are usually published as software on CD-ROMs .
Talk 'n Play was an American interactive desktop educational toy book reader with a built in microphone and action buttons that was sold from 1983 to 1992 as an entertaining and educational toy manufactured by Hasbro. [1] It appears to work utilizing the two sets of right/left tracks to have the "interactive" mono audio segments.