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  2. Touch typing - Wikipedia

    en.wikipedia.org/wiki/Touch_typing

    Competitive typist Albert Tangora demonstrating his typing in 1938. Touch typing (also called blind typing, or touch keyboarding) is a style of typing.Although the phrase refers to typing without using the sense of sight to find the keys—specifically, a touch typist will know their location on the keyboard through muscle memory—the term is often used to refer to a specific form of touch ...

  3. Kewala's Typing Adventure - Wikipedia

    en.wikipedia.org/wiki/Kewala's_Typing_Adventure

    The game begins with a tutorial on where to place fingers, and then with nonsense words like "assa" and "saas", with players soon progressing to complete sentences. [3] The CD-ROM came with a hardcover binder with details of each typing lesson for teachers. The game emphasizes the importance of posture and finger positioning for typing. [4]

  4. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    This variant adopted to newer games using mouse-look doesn't really need worry about the turn left and turn right keys. Instead S = strafe left, D = strafe right, A = backpedal, and space or F = forward. This is a more natural feel on the keyboard as your fingers rest on the home row. The comfort and usability points from ESDF apply here.

  5. Mario Teaches Typing - Wikipedia

    en.wikipedia.org/wiki/Mario_Teaches_Typing

    The CD-ROM version of the game was produced by Thomas R. Decker, a producer for Interplay whose past titles included Mario's Game Gallery and Kingdom: the Far Reaches. [1] Mario Teaches Typing reuses the title theme from Super Mario World. [7] The game was released in the United States in 1992 and in the United Kingdom in 1993. [9]

  6. Typing - Wikipedia

    en.wikipedia.org/wiki/Typing

    There are many idiosyncratic typing styles in between novice-style "hunt and peck" and touch typing. For example, many "hunt and peck" typists have the keyboard layout memorized and are able to type while focusing their gaze on the screen. Some use just two fingers, while others use 3–6 fingers.

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  8. Dvorak keyboard layout - Wikipedia

    en.wikipedia.org/wiki/Dvorak_keyboard_layout

    Support for Dvorak in games, especially those that make use of "WASD" – an ergonomic inverted-T shape using QWERTY but spread out across the keyboard in Dvorak – for in-game movement vary. Some games will automatically detect the keyboard is in Dvorak and adjust keys to the Dvorak equivalent, ",AOE", while others allow the same effect with ...

  9. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    position control vs. rate control; A position-control input device (e.g., mouse, finger on touch screen) directly changes the absolute or relative position of the on-screen pointer. A rate-control input device (e.g., trackpoint, joystick) changes the speed and direction of the movement of the on-screen pointer. translation vs. rotation