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A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.
Static analysis tools can be used to detect issues related to code quality, security, and compliance with coding standards. [14] Dynamic analysis tools: These tools analyze the behavior of a software application while it is running, to identify defects or vulnerabilities that may not be apparent in the source code. Dynamic analysis tools can be ...
Perl::Critic – A tool to help enforce common Perl best practices. Most best practices are based on Damian Conway's Perl Best Practices book. PerlTidy – Program that acts as a syntax checker and tester/enforcer for coding practices in Perl. Padre – An IDE for Perl that also provides static code analysis to check for common beginner errors.
Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...
Software quality assurance (SQA) is a means and practice of monitoring all software engineering processes, methods, and work products to ensure compliance against defined standards. [1] It may include ensuring conformance to standards or models, such as ISO/IEC 9126 (now superseded by ISO 25010), SPICE or CMMI .
Code review differs from related software quality assurance techniques like static code analysis,self-checks, testing, and pair programming. Static analysis relies primarily on automated tools, self-checks involve only the author, testing requires code execution, and pair programming is performed continuously during development rather than as a ...
The Software Engineering Body of Knowledge (SWEBOK (/ ˈ s w iː ˌ b ɒ k / SWEE-bok)) refers to the collective knowledge, skills, techniques, methodologies, best practices, and experiences accumulated within the field of software engineering over time.
Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.