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  2. Vector calculus - Wikipedia

    en.wikipedia.org/wiki/Vector_calculus

    Vector calculus or vector analysis is a branch of mathematics concerned with the differentiation and integration of vector fields, primarily in three-dimensional Euclidean space, . [1] The term vector calculus is sometimes used as a synonym for the broader subject of multivariable calculus, which spans vector calculus as well as partial differentiation and multiple integration.

  3. File:Area del triángulo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Area_del_triángulo.svg

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  4. Shoelace formula - Wikipedia

    en.wikipedia.org/wiki/Shoelace_formula

    Shoelace scheme for determining the area of a polygon with point coordinates (,),..., (,). The shoelace formula, also known as Gauss's area formula and the surveyor's formula, [1] is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane. [2]

  5. Triangle - Wikipedia

    en.wikipedia.org/wiki/Triangle

    A triangle is a polygon with three corners and three sides, one of the basic shapes in geometry.The corners, also called vertices, are zero-dimensional points while the sides connecting them, also called edges, are one-dimensional line segments.

  6. Lanczos algorithm - Wikipedia

    en.wikipedia.org/wiki/Lanczos_algorithm

    The matrix–vector multiplication can be done in () arithmetical operations where is the average number of nonzero elements in a row. The total complexity is thus O ( d m n ) {\displaystyle O(dmn)} , or O ( d n 2 ) {\displaystyle O(dn^{2})} if m = n {\displaystyle m=n} ; the Lanczos algorithm can be very fast for sparse matrices.

  7. Gauss's method - Wikipedia

    en.wikipedia.org/wiki/Gauss's_method

    The initial derivation begins with vector addition to determine the orbiting body's position vector. Then based on the conservation of angular momentum and Keplerian orbit principles (which states that an orbit lies in a two dimensional plane in three dimensional space), a linear combination of said position vectors is established.

  8. Kernel method - Wikipedia

    en.wikipedia.org/wiki/Kernel_method

    For many algorithms that solve these tasks, the data in raw representation have to be explicitly transformed into feature vector representations via a user-specified feature map: in contrast, kernel methods require only a user-specified kernel, i.e., a similarity function over all pairs of data points computed using inner products.

  9. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.