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  2. Virtual Villagers - Wikipedia

    en.wikipedia.org/wiki/Virtual_Villagers

    Virtual Villagers is a series of village simulator video games created and developed by Last Day of Work, an independent video game developer and publisher.Each game contains puzzles the player must complete to uncover the ethnic and cultural backgrounds surrounding fictional Polynesian island called Isola (EE-zoh-la).

  3. 5 games to play on your next virtual happy hour - AOL

    www.aol.com/5-games-play-next-virtual-080002632.html

    My extended family actually started doing monthly virtual trivia nights long before we all started social distancing, which we’ve of course continued through the quarantine. 5 games to play on ...

  4. Stadium Events - Wikipedia

    en.wikipedia.org/wiki/Stadium_Events

    Stadium Events is a fitness game that allows the players to compete in four different sporting events: 100M dash, 110M hurdles, long jump, and triple jump. [1]: 1–3 The game utilizes the Family Fun Fitness control mat which supports up to two players simultaneously, although up to six alternating players can be registered for each event.

  5. Professor Layton and the Curious Village - Wikipedia

    en.wikipedia.org/wiki/Professor_Layton_and_the...

    [38] In 2009, Official Nintendo Magazine called the game "Beautiful, innovative and inclusive", ranking the game 65th on a list of greatest Nintendo games. [44] The Curious Village sold over 700,000 units in Japan in 2007. [45] The game was the top selling game for the Nintendo DS in the United States in the first three weeks after its release.

  6. Cisco revamps Webex, targets virtual events - AOL

    www.aol.com/news/cisco-revamps-webex-targets...

    Webex currently has more than 600 million meeting participants, nearly double the number it recorded in March before the coronavirus pandemic sparked a mass shift to online working, learning and ...

  7. FarmVille - Wikipedia

    en.wikipedia.org/wiki/FarmVille

    The game used Facebook's then-new API access, which allowed the game to exploit the interconnectedness of players. [4] In order to maintain engagement, the game demanded that players return frequently, e.g. to harvest a virtual crop before it withers and dies. [4] This was beneficial to Facebook, since it drove some engagement with the platform.

  8. Akimi Village - Wikipedia

    en.wikipedia.org/wiki/Akimi_Village

    The game is on a mysterious floating island in the sky where the tiny Akimi villagers are trapped in the tight grip of the Gloom's thick shadow. Players must help the Akimi by putting the villagers to work harvesting and refining resources, unlocking a huge set of blueprints to rebuild their village, spread the light and purify the island from ...

  9. List of virtual communities - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_communities

    Meetup (an online service designed to facilitate real-world meetings of people involved in various virtual communities) Meetro (local focused communities) StumbleUpon (web surfing) Woozworld (virtual gaming community for youth) YTMND (Picture, Sound, Text) Group blogs; TakingITGlobal (Youth - social networking for social good)