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  2. List of racing video games - Wikipedia

    en.wikipedia.org/wiki/List_of_racing_video_games

    Car & Driver Presents: Grand Tour Racing '98: Eutechnyx: Activision: PS1: 1997-09-30 Car and Driver (video game) Lerner Research: Electronic Arts: DOS 1992 Car Town: Cie Games Glu Mobile: FMP, iOS 2010-07-27 Car Wars: Texas Instruments: Texas Instruments: TI-99/4A 1981 Carmageddon: Stainless Games: Sales Curve Interactive, Interplay Productions

  3. Driver (video game) - Wikipedia

    en.wikipedia.org/wiki/Driver_(video_game)

    IGN's Mike Morrissey praised the quality of the PC port and said: "Though the PC version of Driver is a fairly straight port from the PlayStation title released in July, graphic improvements are apparent, especially at resolutions of 800x600 and over with the details cranked. Though this requires a fairly fast computer, the effect is worth it.

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. Need for Speed: Underground 2 - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_Underground_2

    Underground 2 had online multiplayer capability on PS2, PC, and Xbox, but by 2010, EA Games had shut down their servers, rendering the feature inoperable. [6] [7] The PC version has a multiplayer LAN mode, and multiplayer races over the internet can still be run using the games LAN mode and a virtual LAN (a virtual private network).

  6. Cloudpunk - Wikipedia

    en.wikipedia.org/wiki/Cloudpunk

    Adzuken Q. Rumpelfelt from the online magazine Destructoid gave the game a mixed review with a rating of 6.5 out of 10, saying "Cloudpunk is certainly a game worth seeing, but beyond that, there's not much to back up its cyberpunk aesthetic. Flying around in your hover car is a joy, and the city is a consistently surprising visual treat, but ...

  7. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.