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  2. Consequences (game) - Wikipedia

    en.wikipedia.org/wiki/Consequences_(game)

    Consequences is an old parlour game in a similar vein to the Surrealist game exquisite corpse and Mad Libs. [ 1 ] Each player is given a sheet of paper, and all are told to write down a word or phrase to fit a description ("an animal"), optionally with some extra words to make the story.

  3. List of trick-taking games - Wikipedia

    en.wikipedia.org/wiki/List_of_trick-taking_games

    The following games are played with German-suited packs of 32, 33 or 36 cards. Some are played with shortened packs e.g. Schnapsen. German-suited packs are common, not just in Germany, but in Austria and Eastern Europe.

  4. Video game piracy - Wikipedia

    en.wikipedia.org/wiki/Video_game_piracy

    Video game trading circles began to emerge in the years following, with networks of computers, connected via modem to long-distance telephone lines, transmitting the contents of floppy discs. [2] These trading circles became colloquially known as the Warez scene, with the term "warez" being an informal bastardization of "software". [5]

  5. Big two - Wikipedia

    en.wikipedia.org/wiki/Big_two

    Big two (also known as deuces, capsa, pusoy dos, dai di and other names) is a shedding-type card game of Cantonese origin. The game is popular in East Asia and Southeast Asia, especially throughout mainland China, Hong Kong, Vietnam, Macau, Taiwan, Indonesia, the Philippines, Malaysia and Singapore. It is played both casually and as a gambling ...

  6. 2Xtreme - Wikipedia

    en.wikipedia.org/wiki/2Xtreme

    2Xtreme (released as Street Games '97 in Japan) is a racing video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation. It is a sequel to ESPN Extreme Games and unlike its predecessor, the game does not bear ESPN licensing. [ 2 ]

  7. Talk:Consequences (game) - Wikipedia

    en.wikipedia.org/wiki/Talk:Consequences_(game)

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  8. Intellectual property protection of video games - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    The video game industry itself is built on the nature of reusing game concepts from prior games to create new gameplay styles but bounded by illegally direct cloning of existing games, and has made defining intellectual property protections difficult since it is not a fixed medium.

  9. List of One Piece video games - Wikipedia

    en.wikipedia.org/wiki/List_of_One_Piece_video_games

    More than five years after the video game series debuted in Japan, One Piece: Grand Battle! Rush was the first One Piece video game to be localized and released in North America, on September 7, 2005, for Nintendo GameCube. [2] Out of 38 games (not including non-Japanese games), 11 have been released in North America, two in Australia, and 13 ...