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  2. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  3. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements. A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language.

  4. Block code - Wikipedia

    en.wikipedia.org/wiki/Block_code

    Examples of block codes are Reed–Solomon codes, Hamming codes, Hadamard codes, Expander codes, Golay codes, Reed–Muller codes and Polar codes. These examples also belong to the class of linear codes, and hence they are called linear block codes. More particularly, these codes are known as algebraic block codes, or cyclic block codes ...

  5. Basic block - Wikipedia

    en.wikipedia.org/wiki/Basic_block

    For example, it allows unconditional jumps to labels not targeted by other jumps. This definition embodies the properties that make basic blocks easy to work with when constructing an algorithm. The blocks to which control may transfer after reaching the end of a block are called that block's successors , while the blocks from which control may ...

  6. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    Directive (programming) – Language construct that specifies how a compiler should process its input; General-purpose macro processor – Macro processor that is not tied to or integrated with a particular language or piece of software. "Hello, World!" program – Traditional first example of a computer programming language

  7. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]

  8. Smalltalk - Wikipedia

    en.wikipedia.org/wiki/Smalltalk

    Live coding and applying fixes 'on-the-fly' is a dominant programming methodology for Smalltalk and is one of the main reasons for its productivity. Smalltalk is a "pure" object-oriented programming language, meaning that, unlike C++ and Java, there are no primitive types. All values are represented as objects and computation on integers uses ...

  9. CodeBlocks - Wikipedia

    en.wikipedia.org/?title=CodeBlocks&redirect=no

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