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  2. Alex Balfanz - Wikipedia

    en.wikipedia.org/wiki/Alex_Balfanz

    In January 2017, Balfanz, along with asimo3089, uploaded Jailbreak, a cops-and-robbers game, to Roblox. On its first day of release, it reached 70,000 concurrent players, a number which Balfanz later said had shocked him. [1] It quickly became one of the most popular games on the platform, and made Balfanz a millionaire. [4] [3]

  3. PogChamp - Wikipedia

    en.wikipedia.org/wiki/PogChamp

    Other faces included Gaules, DEERE, LittleSiha, Kahlief, Myth, and Granny, and the last streamer featured was SteveInSpawn. [34] The first instance of the PogChamp emote not using a living person reused an existing Twitch emote, "KomodoHype", a depiction of a komodo dragon with a similar facial expression to the PogChamp emote. [ 35 ]

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

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  7. Zach Hsieh - Wikipedia

    en.wikipedia.org/wiki/Zach_Hsieh

    He is known for his drawing and custom art challenge videos. Hsieh created his first YouTube channel in 2013 while studying at the School of Visual Arts in New York City . Initially uploading art tutorials, Hsieh expanded to his current format and reached one million subscribers in 2019, later reaching over 25 million subscribers.

  8. Wombo - Wikipedia

    en.wikipedia.org/wiki/Wombo

    Within its first three weeks of release, the app was downloaded over 20 million times, [2] and over 100 million clips were created using the app. [5] The sudden boom in deepfake technology has been described as "a cultural tipping point we aren't ready for", [5] as it is now possible to create a deepfake from any picture off social media in a very short amount of time.

  9. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Sophisticated applications allow savvy users to write custom shaders in a shading language such as HLSL or GLSL, though increasingly node-based material editors that allow a graph-based workflow with native support for important concepts such as light position, levels of reflection and emission and metallicity, and a wide range of other math ...