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Stuttering is a speech disorder that interferes with the fluent production of speech. Some of the symptoms that characterize stuttering disfluencies are repetitions, prolongations and blocks. [ 4 ] Early investigators suggested and have continually been proven correct in assuming that those who stutter had an abnormal speech–auditory feedback ...
Stuttering, also known as stammering, is a speech disorder characterized externally by involuntary repetitions and prolongations of sounds, syllables, words, or phrases as well as involuntary silent pauses called blocks in which the person who stutters is unable to produce sounds.
Typically, the replay gain and peak level values are then stored as metadata in the audio file. ReplayGain-capable audio players use the replay gain metadata to automatically attenuate or amplify the signal on a per-track or per-album basis such that tracks or albums play at a similar loudness level.
Mutes or unmutes the player volume M: Shows or hides closed captions if available C: Rewinds the playback to the beginning 0: Reply all A: Positions the play head to a predefined position. For example, on pressing key 1, playback is positioned to 10% of the timeline; pressing key 9, playback is positioned to 90% of the video. 1-9
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Micro stuttering is a quality defect that manifests as irregular delays between frames rendered by a graphics processing unit (GPU). It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark , which usually calculate the average frame rate over ...
Line out provides an audio signal output and line in receives a signal input. The line in/out connections on consumer-oriented audio equipment are typically unbalanced, with a 3.5 mm (0.14 inch, but commonly called "eighth inch") 3-conductor TRS minijack connector providing ground, left channel, and right channel, or stereo RCA jacks.
A sound test is a function built into the options screen of many video games.This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround sound.