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Senran Kagura (Japanese: 閃乱カグラ) is a multimedia franchise created by Kenichiro Takaki and developed primarily by Tamsoft and Marvelous.The series debuted in Japan in 2011 with the release of Senran Kagura: Shōjo-tachi no Shinei (Senran Kagura: Portrait of Girls) for the Nintendo 3DS and debuted abroad in 2013 with Senran Kagura Burst.
All in all, we’ve rounded up nine of the best anime games you can play right now — all of which are readily available on modern platforms like the Nintendo Switch, PS5, PC, and Xbox Series X|S ...
Video games based on anime and manga also known as anime-based games, this is a list of computer and video games that are based on manga or anime properties. The list does not include games based on western cartoons , which are separately listed at List of video games based on cartoons .
Ongaku Shōjo (音楽少女, lit. "Music Girls") is a 2018 Japanese anime television series about a fictional idol unit, produced by Studio Deen.It spawned from a short film that was produced by Studio Deen for Young Animator Training Project's Anime Mirai 2015. [2]
The project focuses on various anthropomorphised Sega consoles, known as "Sega Hard Girls" or "SeHa Girls" for short, each with their own unique personalities. The anime series follows three such girls; Dreamcast, Sega Saturn, and Mega Drive, who must graduate from Sehagaga Academy, a special school located in Haneda, Tokyo, by venturing into the worlds of various Sega games and earning medals.
Rumble Roses XX (ランブルローズXX, Ranburu Rōzu XX) is a professional wrestling fighting game developed by Yuke's for the Xbox 360 as the sequel to the 2004 PlayStation 2 game Rumble Roses. The game was released by Konami in 2006.
A classmate of Sojuro, Hosuke is a cheerful young man whose primary interests are the attractive girls in class and becoming rich someday. He often tries to organize the male students in class, though his cunning often fails and the girls wind up pitying him instead. He is also Sojuro's co-worker at their part-time job.
According to Focus Taiwan, the girls have brought in additional revenue of NT$2 million (US$61,576) in just the first seven months of 2015, and have also drawn the interest of a local video game firm and Japanese publishers. [3] The KMRT has also stated that revenue from official K.R.T. Girls merchandise could reach NT$4 million by the end of 2015.