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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    In March 2024, two generative artificial intelligence tools were introduced to Roblox Studio in an effort to speed up content creation: automatic avatar customization and a texture generator. The avatar customization feature automatically converts three-dimensional body meshes into live-animated avatars, and the texture generator allows users ...

  3. Here's how to turn yourself into a giant Roblox avatar on ...

    www.aol.com/finance/heres-turn-yourself-giant...

    Roblox is an online gaming platform where each player is given a customizable avatar. a TikToker has created a new filter that instantly turns people into Roblox avatars. It's the latest effect on ...

  4. Artbreeder - Wikipedia

    en.wikipedia.org/wiki/Artbreeder

    With ControlNet, users can incorporate various poses into their AI Artworks. More features that were introduced into Artbreeder, are Pattern, which creates AI Pattern Images, [ 15 ] Outpainting or Uncropping was also an added feature to Artbreeder, that allows the user to expand the image beyond the normal dimensions of the image.

  5. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  6. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons").

  7. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Studies show that behaviors from virtual worlds can translate to the real world. One survey suggests that users are engaged in a range of health-related activities in SL which are potentially impacting real-life behaviors. [208] Another focus of SL research has included the relationship of avatars or virtual personas to the 'real' or actual person.

  8. Power posing - Wikipedia

    en.wikipedia.org/wiki/Power_posing

    Amy Cuddy demonstrating her theory of "power posing" with a photo of the comic-book superhero Wonder Woman. Power posing is a controversial self-improvement technique or "life hack" in which people stand in a posture that they mentally associate with being powerful, in the hope of feeling more confident and behaving more assertively.

  9. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.