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Information regarding date of release, developer, platform, setting and notability is provided when available. ... Re-released as free software under the GPL. 2000 ...
D-Day [47] Digital Reality: Historical: World War II: WIN: Sequel to Desert Rats vs. Afrika Korps. 2004: Desert Rats vs. Afrika Korps [48] [49] Digital Reality: Historical: World War II: WIN: 2004: Full Spectrum Warrior [19] [50] Pandemic: Modern: Middle East: WIN, Xbox, PS2, MOBI: Series debuts. Based on a U.S. Army light infantry training ...
No date. 1-player game. Lo-res. Broken version on Computers Etc., Games Vol 1. Working version found in RI Apple Group archive. 1980: Artillery Simulator: B. Goodson: APPII: Goodson version dated 10/1/80. No date or credit on earlier version that asks for bags of gunpowder instead of force. 1980? Ballistics: unknown: APPII: No date or name.
America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
SIMNET was a wide area network with vehicle simulators and displays for real-time distributed combat simulation: tanks, helicopters and airplanes in a virtual battlefield. . SIMNET was developed for and used by the United States milita
It received its 1.0 release in November 2023. [13] It received PlayStation 5 release in December 2024. [14] Set on the island of Everon (from Operation Flashpoint: Cold War Crisis), Arma Reforger follows a "Cold War gone hot" conflict between the United States, the Soviet Union, and Everon-based rebels. The name alludes to the REFORGER maneuver.
Totally Accurate Battle Simulator is a physics-based battle simulator. The game encompasses two main modes: Campaign and Sandbox. In the former, players are given a limited amount of in-game money to build an army in order to defeat an enemy force. In the latter, there is no monetary limit and players build both armies.
Built in the 1990s [3] and in use since 2002, the system is a development of the United States Army's Close Combat Tactical Trainer. [4] The simulator can train up to 450 military personnel on a virtual battlefield, [ 5 ] and is run jointly by the Ministry of Defence , Lockheed Martin and BAE Systems . [ 2 ]