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  2. Lunar Magic - Wikipedia

    en.wikipedia.org/wiki/Lunar_Magic

    Lunar Magic is a level editor created by FuSoYa for Super Mario World [1] that allows the user to edit and create custom graphics, blocks, sprites, levels, backgrounds, music, overworld maps, and full title screen and credits. [2] [3] The program is distributed as freeware and runs on Microsoft Windows.

  3. List of unofficial Mario media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Mario_media

    There exist several unofficial level editors created to allow users with no programming skills to easily make their own levels or ROM hacks.. Super Mario Bros. X is a fangame blending elements from Super Mario Bros., Bros. 2, Bros. 3 and World, and other video game franchises such as The Legend of Zelda series and includes both a level editor, as well simultaneous split-screen multiplayer.

  4. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor), [13] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [14] who is also the developer and administrator of GameRanger ...

  5. Full Screen Mario - Wikipedia

    en.wikipedia.org/wiki/Full_Screen_Mario

    From the beginning, Goldberg knew he wanted to add a map generator and a level editor; [3] he wanted his remake to feel more modern when compared to playing the game in an emulator. [6] Full Screen Mario uses the canvas element to render the levels. [3] Unlike the original game, Full Screen Mario can be played in widescreen. [2]

  6. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    This is almost exclusively done with an editor specially tailored for a particular game (called a level editor). Level edits can be done to make the game more challenging, to alter the flow of the game's plot, or just to give something new to an old game. Combined with extensive graphics hacking, the game can take on a very different look and feel.

  7. GrandPooBear - Wikipedia

    en.wikipedia.org/wiki/GrandPooBear

    Hunt started his streaming career playing DayZ, and soon moved on to Super Mario Bros. 3 speedrunning. [11] After the 2015 release of Super Mario Maker, Hunt began learning Kaizo techniques from playing over 5,000 hours of the game, including levels created by PangaeaPanga, and created a series of video tutorials on Kaizo game mechanics with walkthroughs of his own levels. [13]

  8. PangaeaPanga - Wikipedia

    en.wikipedia.org/wiki/PangaeaPanga

    The level, which took five hours to create, had to be beaten beforehand to be uploaded to Super Mario Maker 's servers, as the game prevents players from uploading levels before clearing them in order to minimize the number of impossible levels in the game. PangaeaPanga beat the level in nine hours, all of which he streamed on Twitch.

  9. Category:Video game level editors - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_level...

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