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Break A breach of the line of defenders by the player in possession of the ball on the attacking team. Bridging (obsolete) Bridging refers to a team linking or binding players together at the play-the-ball into a scrum-like formation. [4] Broken-time (obsolete) Broken-time payments compensated players for time missed from work due to rugby.
Refers to losing the game by breaking rules, by absence or by exceeding the time control (forfeit on time). [179] fork A simultaneous attack by a single piece on two (or more) of the opponent's pieces (or other direct target, such as a mate threat). When the attacker is a knight the tactic is often specifically called a knight fork.
0-9 22 The 22 m line, marking 22 metres (72 ft) from the tryline. 89 An "89" or eight-nine move is a phase following a scrum, in which the number 8 picks up the ball and transfers it to number 9 (scrum-half). 99 The "99" call was a policy of simultaneous retaliation by the 1974 British Lions tour to South Africa, (the 99 comes from the British emergency services telephone number which is 999 ...
Break: short for "break in play"; e.g. quarter-time, half-time, or three-quarter-time. [13] Break a line: teams often set up in defensive lines across the ground which can be hard for an opposition to get through; to 'break a line' is to find a way through such a defensive line, e.g., by run-and-carry rather than kicking.
Break point: Point which, if won by the receiver, would result in a break of service; arises when the score is 30–40 or 40–ad. A double break point or two break points arises at 15–40; a triple break point or three break points arises at 0–40. [27] Break: To win a game as the receiving player or team, thereby breaking serve. At high ...
Breaking is judged in five categories: vocabulary, technique, execution, originality and musicality, with each aspect representing 20% of the overall score, according to the 2024 Olympics website.
Rule as Written (or RAW): The rules "without regard to the designers’ intent. The text is forced to stand on its own". [ 73 ] Game designer Jeremy Crawford wrote, "In a perfect world, RAW and RAI align perfectly, but sometimes the words on the page don’t succeed at communicating the designers’ intent.
Most important terms related to the basketball court. This glossary of basketball terms is a list of definitions of terms used in the game of basketball.Like any other major sport, basketball features its own extensive vocabulary of unique words and phrases used by players, coaches, sports journalists, commentators, and fans.