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  2. Category:Game images - Wikipedia

    en.wikipedia.org/wiki/Category:Game_images

    This page is part of Wikipedia's repository of public domain and freely usable images, such as photographs, videos, maps, diagrams, drawings, screenshots, and equations. . Please do not list images which are only usable under the doctrine of fair use, images whose license restricts copying or distribution to non-commercial use only, or otherwise non-free images

  3. Category:Video games with customizable avatars - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with customizable avatars" The following 90 pages are in this category, out of 90 total. This list may not reflect recent changes.

  4. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    City-builder and sports video game based on the 2024 Summer Olympics, set in Paris. [5] ... Infection Free Zone: Jutsu Games: Post-apocalypse: WIN: Survival city ...

  5. G-Phoria - Wikipedia

    en.wikipedia.org/wiki/G-Phoria

    Logo Logo. G-Phoria is a former annual video game awards show started in 2003 and ended in 2009, produced by and for the defunct G4 network.. Formerly the event was formatted like a regular awards ceremony taped in front of an audience, featuring celebrities such as Hal Sparks, Carmen Electra, Wilmer Valderrama and Anna Nicole Smith, and musical performances, along with a red carpet preview ...

  6. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .

  7. Category:Lists of video game characters - Wikipedia

    en.wikipedia.org/wiki/Category:Lists_of_video...

    These are lists of characters in video games. Pages in this category should be moved to subcategories where applicable. This category may require frequent maintenance to avoid becoming too large.

  8. Game Builder Garage - Wikipedia

    en.wikipedia.org/wiki/Game_Builder_Garage

    In Game Builder Garage, the player uses a visual programming language centralized on the concept of creatures called Nodon. The Nodon represent various facets of input, game output, logic, and on-screen objects, such as a Stick Nodon that reports input from the Joy-Con analog stick or a Person Nodon that represents an on-screen character.

  9. World Builder - Wikipedia

    en.wikipedia.org/wiki/World_Builder

    World Builder's workflow interface consists of four base windows containing the four types of World Builder components that comprise a World Builder game: scenes, characters, objects, and sounds. [ 2 ] : 11 From these windows, dialog boxes and editing windows can be opened to define the properties of individual components.