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  2. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    In addition, swapping two variables in object-oriented languages such as C++ may involve one call to the class constructor and destructor for the temporary variable, and three calls to the copy constructor. Some classes may allocate memory in the constructor and deallocate it in the destructor, thus creating expensive calls to the system.

  3. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    This article describes the calling conventions used when programming x86 architecture microprocessors. Calling conventions describe the interface of called code: The order in which atomic (scalar) parameters, or individual parts of a complex parameter, are allocated; How parameters are passed (pushed on the stack, placed in registers, or a mix ...

  4. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  5. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    The calling convention of a given program's language may differ from the calling convention of the underlying platform, OS, or of some library being linked to. For example, on 32-bit Windows, operating system calls have the stdcall calling convention, whereas many C programs that run there use the cdecl calling convention. To accommodate these ...

  6. Parameter (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Parameter_(computer...

    In case of call by value, what is passed to the function is the value of the argument – for example, f(2) and a = 2; f(a) are equivalent calls – while in call by reference, with a variable as argument, what is passed is a reference to that variable - even though the syntax for the function call could stay the same. [5]

  7. ALGOL 60 - Wikipedia

    en.wikipedia.org/wiki/ALGOL_60

    Call-by-name has certain effects in contrast to call-by-reference. For example, without specifying the parameters as value or reference, it is impossible to develop a procedure that will swap the values of two parameters if the actual parameters that are passed in are an integer variable and an array that is indexed by that same integer ...

  8. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    A reference is an abstract data type and may be implemented in many ways. Typically, a reference refers to data stored in memory on a given system, and its internal value is the memory address of the data, i.e. a reference is implemented as a pointer. For this reason a reference is often said to "point to" the data.

  9. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer. A function that accepts a callback parameter may be designed to call back before returning to its caller which is known as synchronous or blocking.