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  2. 2D to 3D conversion - Wikipedia

    en.wikipedia.org/wiki/2D_to_3D_conversion

    2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image.

  3. Gamma correction - Wikipedia

    en.wikipedia.org/wiki/Gamma_correction

    The camera encodes its rendered image into the JPEG file using one of the standard gamma values such as 2.2, for storage and transmission. The display computer may use a color management engine to convert to a different color space (such as older Macintosh's γ = 1.8 color space) before putting pixel values into its video memory. The monitor ...

  4. Morphing - Wikipedia

    en.wikipedia.org/wiki/Morphing

    An animated example of an ape morphing into a bird. In the early 1990s, computer techniques capable of more convincing results saw increasing use. These involved distorting one image at the same time that it faded into another through marking corresponding points and vectors on the "before" and "after" images used in the morph.

  5. Image warping - Wikipedia

    en.wikipedia.org/wiki/Image_warping

    Images may be viewed as if they had been projected onto a curved or mirrored surface. (This is often seen in ray traced images.) Images can be partitioned into image polygons and each polygon distorted. Images can be distorted using morphing. The most obvious approach to transforming a digital image is the forward mapping. This applies the ...

  6. Prisma (app) - Wikipedia

    en.wikipedia.org/wiki/Prisma_(app)

    Prisma is a photo-editing mobile application that uses neural networks and artificial intelligence to apply artistic effects to transform images. [3] The app was created by Alexey Moiseenkov (Russian: Алексей Моисеенков), Oleg Poyaganov, Ilya Frolov, Andrey Usoltsev, and Aram Hardy. It was launched in June 2016 as a free mobile ...

  7. Homography (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Homography_(computer_vision)

    Shows how to do a perspective transform using GIMP. Allan Jepson (2010) Planar Homographies from Department of Computer Science, University of Toronto . Includes 2D homography from four pairs of corresponding points, mosaics in image processing, removing perspective distortion in computer vision, rendering textures in computer graphics, and ...

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