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It is better to have loved and lost than never to have loved at all; It is better to cultivate a Land with two Bulls, rather working under Boss who never gives Wage when asked; It is better to light a candle than curse the darkness; It is better to travel hopefully than to arrive; It is easy to be wise after the event; It's Greek to me
For how things feel: “You feel so incredible against me." For how things look: "You look unbelievably hot right now." For how things smell: "You smell like heaven.
The Getting Things Done method, created by David Allen, is to finish small tasks immediately and for large tasks to be divided into smaller tasks to start completing now. [29] The thrust of GTD is to encourage the user to get their tasks and ideas out and on paper and organized as quickly as possible so they are easy to see and manage.
Thinking, Fast and Slow is a 2011 popular science book by psychologist Daniel Kahneman. The book's main thesis is a differentiation between two modes of thought : "System 1" is fast, instinctive and emotional ; "System 2" is slower, more deliberative , and more logical .
Jack Robinson is a name present in two common figures of speech. When referring to Jack Robinson, it is used to represent quickness. In contrast, the phrase "(A)round Jack Robinson's barn" has the opposite connotation, implying slowness, as it is often used to refer to circumlocution, circumvention, or doing things in roundabout or unnecessarily complicated ways.
The note taker usually has to work fast, and different note-taking styles and techniques try to make the best use of time. The average rate of speech is 2–3 words per second (which is 120-180 words per minute), but the average handwriting speed as only 0.2–0.3 words per second (which is 12-18 words per minute).
Social facilitation is a social phenomenon in which being in the presence of others improves individual task performance. [1] [2] That is, people do better on tasks when they are with other people rather than when they are doing the task alone.
Here, people are asked to make separate responses to each of two stimuli presented close together in time. An extremely general finding is a slowing in responses to the second-appearing stimulus. [1] This slowing is intuitively apparent even in certain simple game-like contexts. [9]