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  2. TCP window scale option - Wikipedia

    en.wikipedia.org/wiki/TCP_window_scale_option

    TCP window scale option is needed for efficient transfer of data when the bandwidth-delay product (BDP) is greater than 64 KB [1].For instance, if a T1 transmission line of 1.5 Mbit/s was used over a satellite link with a 513 millisecond round-trip time (RTT), the bandwidth-delay product is ,, =, bits or about 96,187 bytes.

  3. Buffer underrun - Wikipedia

    en.wikipedia.org/wiki/Buffer_underrun

    The simplest guard against such problems is to increase the size of the buffer—if an incoming data stream needs to be read at 1 bit per second, a buffer of 10 bits would allow the connection to be blocked for up to 10 seconds before failing, whereas one of 60 bits would allow a blockage of up to a minute. However, this requires more memory to ...

  4. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    A bloated buffer has an effect only when this buffer is actually used. In other words, oversized buffers have a damaging effect only when the link they buffer becomes a bottleneck. The size of the buffer serving a bottleneck can be measured using the ping utility provided by most operating systems. First, the other host should be pinged ...

  5. System Mechanic Software | 30-Day Free* Trial | AOL Products

    www.aol.com/products/utilities/system-mechanic

    Download System Mechanic to help repair and speed up your slow PC. Try it free* for 30 days now. ... Speed Up Your PC. Runs a full battery of over 200 critical tests in just a few minutes, using ...

  6. TCP tuning - Wikipedia

    en.wikipedia.org/wiki/TCP_tuning

    A number of extensions have been made to TCP over the years to increase its performance over fast high-RTT links ("long fat networks" or LFNs). TCP timestamps (RFC 1323) play a double role: they avoid ambiguities due to the 32-bit sequence number field wrapping around, and they allow more precise RTT estimation in the presence of multiple ...

  7. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    At any one time, one buffer is actively being displayed by the monitor, while the other, background buffer is being drawn. When the background buffer is complete, the roles of the two are switched. The page-flip is typically accomplished by modifying a hardware register in the video display controller —the value of a pointer to the beginning ...