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  2. Module:Params/doc - Wikipedia

    en.wikipedia.org/wiki/Module:Params/doc

    The {{#invoke: params}} module is designed to be adopted by those templates that want to have a deep control of their parameters. It is particularly useful to variadic templates, to which it offers the possibility to count, list, map and propagate the parameters received without knowing their number in advance.

  3. Template:Parameters/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Parameters/doc

    } extracts a specified template's parameters and performs a variety of tasks to aid in its documentation or WP:TFD merge nominations. It itself takes two parameters: |1=, the output format; and |base=, the title of a template. The compare function requires a third parameter, |other=. {} must always be substituted. Its usage is demonstrated below.

  4. Platform Invocation Services - Wikipedia

    en.wikipedia.org/wiki/Platform_Invocation_Services

    Instead of using standard .NET parameter types in P/Invoke method definitions (char[], string, etc.) it uses these interface classes in the P/Invoke function calls. For instance, if we consider the above example code, PInvoker would produce a .NET P/Invoke function accepting a .NET interface class wrapping the native char * pointer.

  5. Immediately invoked function expression - Wikipedia

    en.wikipedia.org/wiki/Immediately_invoked...

    Immediately invoked function expressions may be written in a number of different ways. [3] A common convention is to enclose the function expression – and optionally its invocation operator – with the grouping operator, [4] in parentheses, to tell the parser explicitly to expect an expression.

  6. Command pattern - Wikipedia

    en.wikipedia.org/wiki/Command_pattern

    A sample UML class and sequence diagram for the Command design pattern. [3]In the above UML class diagram, the Invoker class doesn't implement a request directly. Instead, Invoker refers to the Command interface to perform a request (command.execute()), which makes the Invoker independent of how the request is performed.

  7. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  8. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    Then the text parameter is set to the "Hello, world" string, and it is automatically displayed in the player: createTextField ( "greet" , 0 , 0 , 0 , 100 , 100 ); greet . text = "Hello, world" ; When writing external ActionScript 2.0 class files the above example could be written in a file named Greeter.as as following.

  9. Abstract factory pattern - Wikipedia

    en.wikipedia.org/wiki/Abstract_factory_pattern

    Adding new concrete types is performed by modifying the client code to use a different factory, a modification that is typically one line in one file. The different factory then creates objects of a different concrete type but still returns a pointer of the same abstract type as before, thus insulating the client code from change. This is ...