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  2. Matrix representation - Wikipedia

    en.wikipedia.org/wiki/Matrix_representation

    Matrix representation is a method used by a computer language to store column-vector matrices of more than one dimension in memory. Fortran and C use different schemes for their native arrays. Fortran uses "Column Major" ( AoS ), in which all the elements for a given column are stored contiguously in memory.

  3. Fundamental matrix (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Fundamental_matrix...

    In computer vision, the fundamental matrix is a 3×3 matrix which relates corresponding points in stereo images.In epipolar geometry, with homogeneous image coordinates, x and x′, of corresponding points in a stereo image pair, Fx describes a line (an epipolar line) on which the corresponding point x′ on the other image must lie.

  4. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    In other words, the matrix of the combined transformation A followed by B is simply the product of the individual matrices. When A is an invertible matrix there is a matrix A −1 that represents a transformation that "undoes" A since its composition with A is the identity matrix. In some practical applications, inversion can be computed using ...

  5. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more. This is accomplished by doing a convolution between the kernel and an image. Or more simply, when each pixel in the output image is a function of the nearby pixels (including itself) in the input image ...

  6. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    The representation of a rotation as a quaternion (4 numbers) is more compact than the representation as an orthogonal matrix (9 numbers). Furthermore, for a given axis and angle, one can easily construct the corresponding quaternion, and conversely, for a given quaternion one can easily read off the axis and the angle.

  7. Scene graph - Wikipedia

    en.wikipedia.org/wiki/Scene_graph

    In vector-based graphics editing, each leaf node in a scene graph represents some atomic unit of the document, usually a shape such as an ellipse or Bezier path.Although shapes themselves (particularly paths) can be decomposed further into nodes such as spline nodes, it is practical to think of the scene graph as composed of shapes rather than going to a lower level of representation.

  8. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    Matrix representation; Morton order, another way of mapping multidimensional data to a one-dimensional index, useful in tree data structures; CSR format, a technique for storing sparse matrices in memory; Vectorization (mathematics), the equivalent of turning a matrix into the corresponding column-major vector

  9. Adjacency matrix - Wikipedia

    en.wikipedia.org/wiki/Adjacency_matrix

    The adjacency matrix may be used as a data structure for the representation of graphs in computer programs for manipulating graphs. The main alternative data structure, also in use for this application, is the adjacency list. [11] [12]