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Nightfall: Escape is a survival horror game developed and published by Filipino company Zeenoh Inc. [1] The game was created for Microsoft Windows, macOS X and Linux, and was released as a full game on June 26, 2016, for the Steam platform. [2]
Horror game: Kojima Productions, Konami: PlayStation 4: 2014-08-12 [197] Puppet Master: The Game: Survival horror: October Games: Microsoft Windows: 2023-03-01 [198] The Quarry: Interactive drama, survival horror: Supermassive Games: Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S: 2022-06-10 [199] A Quiet Place: The Road Ahead ...
In addition, Cube Escape Collection, a collection of the first nine Cube Escape games, was released on Steam in October of 2020 in advance of the deprecation of Adobe Flash. [1] A prequel series following Laura Vanderboom's ancestry includes three paid games: Rusty Lake: Hotel, Roots and Paradise.
Killer Frequency is a 2023 first-person horror-adventure game developed and published by Team17.The game takes place in a small town in 1987, where players control a DJ who acts as an impromptu radio dispatcher when a serial killer returns to terrorize the town's residents.
999 features nine main characters, who are forced to participate in the Nonary Game by an unknown person code-named Zero. [2] For the majority of the game, the characters adopt code names to protect their identities due to the stakes of the Nonary Game—most of their names are ultimately revealed over the course of the game, and for several their true identities are important to the plot. [10]
Darkwood is a survival horror video game developed and published by Acid Wizard Studio. The game was first released through Steam Early Access on July 24, 2014, eventually becoming a full game release on August 17, 2017 [1] for Linux, macOS, and Windows. [2]
Cry of Fear is a first-person indie survival horror game developed by independent Swedish studio Team Psykskallar. Though originally a mod for the video game Half-Life in 2012, it was released as a standalone product the following year.
Propnight was a four-versus-one asymmetrical horror game. [4] Four players played as Survivors, with the fifth player playing as the Killer. Survivors could transform into nearby props in the environment such as chairs, pots, and more in order to hide from the killer. [5] The Survivors' objective was for at least one Survivor to escape the map.