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This category lists video games developed by Underground Development, formerly known as Z-Axis. Pages in category "Underground Development games" The following 10 pages are in this category, out of 10 total.
Z-Axis was founded by David Luntz in 1994, [1] originally located in San Mateo, California. [2] On May 22, 2002, Activision announced that they had acquired Z-Axis in exchange for a payment of US$ 20.5 million in cash and stock, and up to 93,446 additional shares in Activision linked to the studio's performance.
Ohio portal; These are video games that use the U.S. state of Ohio for a setting. Subcategories. This category has the following 2 subcategories, out of 2 total. C.
Logo of the Game Manufacturers Association. The Game Manufacturers Association (GAMA) is a non-profit trade association based in Columbus, Ohio, dedicated to the advancement of the non-electronic social game industry – tabletop games, miniatures games, card games, collectable/tradeable card games, role-playing games, and live-action role playing games.
Jack of All Games, Inc. was an American distributor of video games and video game-related hardware based in West Chester Township, Ohio. Founded by David Rosenbaum in 1989, the company was sold to Take-Two Interactive in August 1998. Through a series of acquisitions and mergers, Jack of All Games expanded by nine further offices in nine ...
Gekitsui Oh: 1985 Data East: 2 Zero Team: Zero Team USA: 1993 Seibu Kaihatsu: Beat 'em up: 2 Zero Team 2000 — 2000 Seibu Kaihatsu: Beat 'em up: 2 Zero Wing — 1989 Toaplan: Scrolling shooter: 2 Zero Zone — 1993 Comad: Puzzle, Erotic: 2 Zeroize — 1983 Data East: 2 Zhaoji Fengdou — 199? TJF Zhong Guo Chu Da D — 2000 IGS Zing Zing Zip ...
Games prior to Master of Orion have been retroactively identified as 4X games. Early precursors include the board games Outreach and Stellar Conquest , both published in the 1970s. [ 1 ] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but ...
Z: Steel Soldiers had a weak impact, compared to the more popular Warcraft II and Command & Conquer. [30] A few reviewers noted tiny annoyances and that the game was predictable while others described the games imperfections as significant. The game has been criticised over its lack of diversity, clumsy interface and generic sounds. [8]