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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Many feats require certain prerequisites (such as related feats or minimum ability scores) in order to select that feat. [33] The 4th Edition feat system is similar to the system in 3rd, with each feat having any number of prerequisites and some beneficial effect. [7] Feats are also categorized by type, though "general" feats lack a category.

  3. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    The skill rating of a player is their ability to win a match based on aggregate data. Various models have emerged to achieve this. Mark Glickman implemented skill volatility into the Glicko rating system. [11] In 2008, researchers at Microsoft extended TrueSkill for two-player games by describing a number for a player's ability to force draws. [12]

  4. I Got a Cheat Skill in Another World and Became Unrivaled in ...

    en.wikipedia.org/wiki/I_Got_a_Cheat_Skill_in...

    A spin-off series titled I Got a Cheat Skill in Another World and Became Unrivaled in the Real World, Too: Girls Side (異世界でチート能力を手にした俺は、現実世界をも無双する ガールズサイド ~華麗なる乙女たちの冒険は世界を変えた~), written by Ryō Kotohira and illustrated by Kuwashima, began ...

  5. Skill - Wikipedia

    en.wikipedia.org/wiki/Skill

    A skill is the learned or innate [1] ability to act with determined results with good execution often within a given amount of time, energy, or both. [2] Skills can often [quantify] be divided into domain-general and domain-specific skills. Some examples of general skills include time management, teamwork [3] and leadership, [4] and self ...

  6. Superhuman strength - Wikipedia

    en.wikipedia.org/wiki/Superhuman_strength

    Superhuman strength is a superpower commonly invoked in fiction and other literary works, such as mythology.A fictionalized representation of the phenomenon of hysterical strength, it is the power to exert force and lift weights beyond what is physically possible for an ordinary human being.

  7. Parkour - Wikipedia

    en.wikipedia.org/wiki/Parkour

    The word parkour derives from parcours du combattant (Obstacle course), the classic obstacle course method of military training proposed by Georges Hébert. [23] [24] [25] Raymond Belle used the term "les parcours" to encompass all of his training including climbing, jumping, running, balancing, and the other methods he undertook in his personal athletic advancement. [26]

  8. Competence (human resources) - Wikipedia

    en.wikipedia.org/wiki/Competence_(human_resources)

    Rankin (2002): A collection of behaviors and skills which people are expected to show in their organization. Unido (United Nations Industrial Development Organization) (2002): Competence is defined as knowledge, skill and specifications which can cause a person to act better. This does not consider their special proficiency in that job.

  9. Common European Framework of Reference for Languages

    en.wikipedia.org/wiki/Common_European_Framework...

    An intergovernmental symposium in 1991 titled "Transparency and Coherence in Language Learning in Europe: Objectives, Evaluation, Certification" held by the Swiss Federal Authorities in the Swiss municipality of Rüschlikon found the need for a common European framework for languages to improve the recognition of language qualifications and help teachers co-operate.