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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Forge ended the necessity to manipulate the base source code, allowing separate mods to run together without requiring them to touch the base source code. Forge also included many libraries and hooks which made mod development easier. [16] After Minecraft was fully released in November 2011, the game's modding community continued to grow. [16]

  3. Curse LLC - Wikipedia

    en.wikipedia.org/wiki/Curse_LLC

    CurseForge is a service created by Curse that hosts user generated content such as plugins, add-ons and mods for video games. CurseForge hosts content for Minecraft: Java Edition, World of Warcraft, The Sims 4, StarCraft II, and Kerbal Space Program, among other games. It is currently owned and operated by Overwolf. CurseForge offers authors ...

  4. Category:Werewolf video games - Wikipedia

    en.wikipedia.org/wiki/Category:Werewolf_video_games

    Contains video games that have a werewolf as a protagonist, or major aspect of the story or gameplay. Do not include games that only feature them as minor enemies or NPCs. Do not include games that only feature them as minor enemies or NPCs.

  5. Category:Werewolves - Wikipedia

    en.wikipedia.org/wiki/Category:Werewolves

    Articles relating to werewolves, individuals who can shape-shift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely or after being placed under a curse or affliction (often a bite or the occasional scratch from another werewolf), with the transformations occurring on the night of a full moon.

  6. Werewolf: The Forsaken - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Forsaken

    Werewolf: The Forsaken is a tabletop role-playing game set in the Chronicles of Darkness created by White Wolf Game Studio.It is the successor to Werewolf: The Apocalypse, the "game of savage horror" from the old World of Darkness line of games, but has moved to a more personal sort of horror, reflecting the "dark mystery" theme of the Chronicles of Darkness.

  7. Werewolf: The Apocalypse – Earthblood - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Apocalypse...

    The gameplay involves management of the player character's rage: [2] the werewolf's rage rises as he learns about problems humans have caused, such as pollution and greed. [5] If the player lets the werewolf's rage overflow, the werewolf will enter a frenzy state and turn into a violent, monstrous beast.

  8. Are werewolves real? The facts and history behind the myth

    www.aol.com/news/werewolves-real-facts-behind...

    The werewolf trials. While most people know of the witch trials that took place in Europe and in the American colonies (including Salem, Massachusetts) during the 1500's and 1600's, few are aware ...

  9. Werewolf: The Wild West - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Wild_West

    Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...