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This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.
Adobe Illustrator is a vector graphics editor and design ... CS3 was released on March 27, 2007. ... drop shadows, transparency, feathering, opacity & layer mask ...
In dichoptic visual masking, the target is presented to one eye and the mask to the other, whereas in monoptic visual masking, both eyes are presented with the target and the mask. It was found that the masking effect was just as strong in dichoptic as it was in monoptic masking, and that it showed the same timing characteristics. [6] [7] [8]
In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more. This is accomplished by doing a convolution between the kernel and an image. Or more simply, when each pixel in the output image is a function of the nearby pixels (including itself) in the input image ...
Masking (or the masking effect) is a visual style used in comics, first described by American cartoonist Scott McCloud in his book Understanding Comics: The Invisible Art. McCloud argues that characters with simple but recognizable designs, which he terms "iconic" characters, allow readers to project themselves into the story by using the ...
Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred , or "unsharp", negative image to create a mask of the original image.
Masking tape being peeled off of a canvas, to reveal the protected, unpainted area below. In art, craft, and engineering, masking is the use of materials to protect areas from change, or to focus change on other areas.
A clipping path (or "deep etch" [1]) is a closed vector path, or shape, used to cut out a 2D image in image editing software. Anything inside the path will be included after the clipping path is applied; anything outside the path will be omitted from the output.