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  2. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method.

  3. Matrix chain multiplication - Wikipedia

    en.wikipedia.org/wiki/Matrix_chain_multiplication

    Using this cost function, we can write a dynamic programming algorithm to find the fastest way to concatenate a sequence of strings. However, this optimization is rather useless because we can straightforwardly concatenate the strings in time proportional to the sum of their lengths. A similar problem exists for singly linked lists.

  4. Bellman equation - Wikipedia

    en.wikipedia.org/wiki/Bellman_equation

    The dynamic programming approach describes the optimal plan by finding a rule that tells what the controls should be, given any possible value of the state. For example, if consumption ( c ) depends only on wealth ( W ), we would seek a rule c ( W ) {\displaystyle c(W)} that gives consumption as a function of wealth.

  5. Optimal binary search tree - Wikipedia

    en.wikipedia.org/wiki/Optimal_binary_search_tree

    In addition to its dynamic programming algorithm, Knuth proposed two heuristics (or rules) to produce nearly (approximation of) optimal binary search trees. Studying nearly optimal binary search trees was necessary since Knuth's algorithm time and space complexity can be prohibitive when is substantially large. [6]

  6. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    From a dynamic programming point of view, Dijkstra's algorithm is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [33] [34] [35] In fact, Dijkstra's explanation of the logic behind the algorithm: [36] Problem 2.

  7. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    In the application of dynamic programming to mathematical optimization, Richard Bellman's Principle of Optimality is based on the idea that in order to solve a dynamic optimization problem from some starting period t to some ending period T, one implicitly has to solve subproblems starting from later dates s, where t<s<T. This is an example of ...

  8. Longest common subsequence - Wikipedia

    en.wikipedia.org/wiki/Longest_common_subsequence

    For an arbitrary number of input sequences, the dynamic programming approach gives a solution in O ( N ∏ i = 1 N n i ) . {\displaystyle O\left(N\prod _{i=1}^{N}n_{i}\right).} There exist methods with lower complexity, [ 3 ] which often depend on the length of the LCS, the size of the alphabet, or both.

  9. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    The bitonic tour of a set of points is the minimum-perimeter monotone polygon that has the points as its vertices; it can be computed efficiently with dynamic programming. Another constructive heuristic , Match Twice and Stitch (MTS), performs two sequential matchings , where the second matching is executed after deleting all the edges of the ...