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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  4. Phong shading - Wikipedia

    en.wikipedia.org/wiki/Phong_shading

    Phong shading and the Phong reflection model were developed at the University of Utah by Bui Tuong Phong, who published them in his 1973 Ph.D. dissertation [3] [4] and a 1975 paper. [5]

  5. Isildur - Wikipedia

    en.wikipedia.org/wiki/Isildur

    The downfall of Númenor and the changing of the world: the island is drowned by Ilúvatar, and Elendil, Isildur and their people escape to Middle-earth. [1]In Tolkien's legendarium, the island of Númenor, in the great sea to the West of Middle-earth, was created at the start of the Second Age as a reward to the men who had fought against the fallen Vala Morgoth, the primary antagonist of the ...