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The Legend of Zelda: Link's Awakening (2019 video game) The Legend of Zelda: Link's Awakening DX; The Legend of Zelda: Link's Awakening; The Letter (video game) Life Is Strange (video game) Little Nemo: The Dream Master; LSD: Dream Emulator; Lucidity (video game)
Nights: Journey of Dreams [a] is an action video game developed by Sega Studios USA and published by Sega for the Wii.The sequel to the 1996 Sega Saturn title Nights into Dreams, it was released in Japan and North America in December 2007, and in Australia and Europe the following month.
Earlier games created by Cage, which have been called "wrought psychological thrillers", demonstrate that emotional narrative is a critical element in a Quantic Dream game's development. [9] The script for the game was around 2,000 pages long [ 10 ] (an average screenplay is between 95 and 125 pages long; each page is approximately one minute ...
Digital: A Love Story is a visual novel by video game designer Christine Love, released for free in February 2010.Set "five minutes into the future of 1988", Digital tells the story of the protagonist's online relationship with a girl and their attempts to solve a mystery surrounding the deaths of several artificial intelligences. [1]
Fragile Dreams: Farewell Ruins of the Moon (フラジール ~さよなら月の廃墟~, Furajīru: Sayonara Tsuki no Haikyo, known in Japan as Fragile) is an action role-playing game for the Wii developed by Namco Bandai Games in co-operation with Tri-Crescendo. The game was released by Namco Bandai Games in Japan on January 22, 2009.
Every Day the Same Dream (stylised in sentence case) is a short, 2D art game by Paolo Pedercini. The player is put in the role of a man whose monotonous life is about to change. Developed for the Experimental Gameplay Project at Carnegie Mellon University in 2009, the game has been described as "a beautiful game with a very bleak outlook."
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Weird Dreams is a cinematic platform game developed by Rainbird Software which was published for the Amiga, Atari ST, Commodore 64, and DOS. A modified version served as the visual component to a phone-in quiz on ITV's Motormouth. [2] The game was planned for release on Amstrad CPC and ZX Spectrum, but both versions were cancelled. [1]