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  2. GeForce 300 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_300_Series

    The GeForce 300 series is a series of Tesla-based graphics processing units developed by Nvidia, first released in November 2009. Its cards are rebrands of the GeForce 200 series cards, available only for OEMs. All GPUs of the series support Direct3D 10.1, except the GT 330 (Direct3D 10.0).

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    300.0 24.0 55 GeForce FX 5800 Ultra 500 500 16.0 2,000 2,000 4,000 375.0 30.0 66 GeForce FX 5900 ZT December 15, 2003 NV35 135 [24] 207 325 350 4:3:8:4 22.4 DDR 256 1,300 1,300 2,600 243.7 22.7 ? GeForce FX 5900 XT December 15, 2003 [25] 390 1,600 1,600 3,200 300.0 27.3 48 GeForce FX 5900 May 2003 400 425 27.2 28.0 55 GeForce FX 5900 Ultra May ...

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    After the nForce range was discontinued, Nvidia released their Ion line in 2009, which consisted of an Intel Atom CPU partnered with a low-end GeForce 9 series GPU, fixed on the motherboard. Nvidia released an upgraded Ion 2 in 2010, this time containing a low-end GeForce 300 series GPU.

  5. Category:Graphics cards - Wikipedia

    en.wikipedia.org/wiki/Category:Graphics_cards

    A video card or graphics card is a component of a computer which is designed to convert a logical representation of an image stored in memory to a signal that can be used as input for a display medium, most often a monitor utilising a variety of display standards.

  6. 300 series - Wikipedia

    en.wikipedia.org/wiki/300_series

    Consumer graphics cards. Radeon Rx 300 series; GeForce 300 series; Other. Kodak DCS 300 ... Volvo 300 Series car; 300 series, or austenitic stainless steel; See also

  7. Category:Graphics processing units - Wikipedia

    en.wikipedia.org/wiki/Category:Graphics...

    A graphics processing unit is a specialized electronic circuit designed to rapidly manipulate and alter memory in such a way so as to accelerate the building of images in a frame buffer intended for output to a display.