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  2. Synthetic division - Wikipedia

    en.wikipedia.org/wiki/Synthetic_division

    E.g.: x**2 + 3*x + 5 will be represented as [1, 3, 5] """ out = list (dividend) # Copy the dividend normalizer = divisor [0] for i in range (len (dividend)-len (divisor) + 1): # For general polynomial division (when polynomials are non-monic), # we need to normalize by dividing the coefficient with the divisor's first coefficient out [i ...

  3. Polynomial expansion - Wikipedia

    en.wikipedia.org/wiki/Polynomial_expansion

    In mathematics, an expansion of a product of sums expresses it as a sum of products by using the fact that multiplication distributes over addition. Expansion of a polynomial expression can be obtained by repeatedly replacing subexpressions that multiply two other subexpressions, at least one of which is an addition, by the equivalent sum of products, continuing until the expression becomes a ...

  4. Polynomial long division - Wikipedia

    en.wikipedia.org/wiki/Polynomial_long_division

    Place the result (+3) below the bar. 3x has been divided leaving no remainder, and can therefore be marked as used. The result 3 is then multiplied by the second term in the divisor −3 = −9. Determine the partial remainder by subtracting −4 − (−9) = 5. Mark −4 as used and place the new remainder 5 above it.

  5. Estrin's scheme - Wikipedia

    en.wikipedia.org/wiki/Estrin's_scheme

    In numerical analysis, Estrin's scheme (after Gerald Estrin), also known as Estrin's method, is an algorithm for numerical evaluation of polynomials.. Horner's method for evaluation of polynomials is one of the most commonly used algorithms for this purpose, and unlike Estrin's scheme it is optimal in the sense that it minimizes the number of multiplications and additions required to evaluate ...

  6. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    For 8-bit integers the table of quarter squares will have 2 9 −1=511 entries (one entry for the full range 0..510 of possible sums, the differences using only the first 256 entries in range 0..255) or 2 9 −1=511 entries (using for negative differences the technique of 2-complements and 9-bit masking, which avoids testing the sign of ...

  7. 1 + 2 + 3 + 4 + ⋯ - ⋯ - Wikipedia

    en.wikipedia.org/wiki/1_%2B_2_%2B_3_%2B_4_%2B_%E...

    Then multiply this equation by 4 and subtract the second equation from the first: ... 2 ⁠ which is 1 − 2x + 3x^2 − 4x^3 ... Link to Numberphile video 1 + 2 + 3 ...

  8. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).

  9. Vector multiplication - Wikipedia

    en.wikipedia.org/wiki/Vector_multiplication

    In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the ...