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  2. Relational operator - Wikipedia

    en.wikipedia.org/wiki/Relational_operator

    When it is desired to associate a numeric value with the result of a comparison between two data items, say a and b, the usual convention is to assign −1 if a < b, 0 if a = b and 1 if a > b. For example, the C function strcmp performs a three-way comparison and returns −1, 0, or 1 according to this convention, and qsort expects the ...

  3. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    The code in braces will always execute because the assignment expression a = 10 has the value 10 which is non-zero and therefore considered "true" in C; this is in part because C (and ALGOL) allow multiple assignment in the form a = b = c = 10; which is not supported by Pascal. Also note that a now has the value 10, which may affect the ...

  4. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    In C++, the C++20 revision adds the spaceship operator <=>, which returns a value that encodes whether the 2 values are equal, less, greater, or unordered and can return different types depending on the strictness of the comparison. [3] The name's origin is due to it reminding Randal L. Schwartz of the spaceship in an HP BASIC Star Trek game. [4]

  5. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    Moreover, in C++ (and later versions of C) equality operations, with the exception of the three-way comparison operator, yield bool type values which are conceptually a single bit (1 or 0) and as such do not properly belong in "bitwise" operations.

  6. Digital comparator - Wikipedia

    en.wikipedia.org/wiki/Digital_comparator

    For the equality of A and B, all variables (for i=0,1,2,3) must be 1. So the equality condition of A and B can be implemented using the AND operation as (=) = The binary variable (A=B) is 1 only if all pairs of digits of the two numbers are equal. Inequality

  7. Canonical Huffman code - Wikipedia

    en.wikipedia.org/wiki/Canonical_Huffman_code

    A = 10 (code value: 2 decimal, bits: 2) B = 0 (code value: 0 decimal, bits: 1) C = 110 (code value: 6 decimal, bits: 3) D = 111 (code value: 7 decimal, bits: 3) Since two-thirds of the constraints are known, only the number of bits for each symbol need be transmitted: 2, 1, 3, 3 With knowledge of the canonical Huffman algorithm, it is then ...

  8. Equality (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Equality_(mathematics)

    In mathematics, equality is a relationship between two quantities or expressions, stating that they have the same value, or represent the same mathematical object. [1] [2] Equality between A and B is written A = B, and pronounced "A equals B". In this equality, A and B are distinguished by calling them left-hand side (LHS), and right-hand side ...

  9. Equals sign - Wikipedia

    en.wikipedia.org/wiki/Equals_sign

    The equals sign (British English) or equal sign (American English), also known as the equality sign, is the mathematical symbol =, which is used to indicate equality. [1] In an equation , it is placed between two expressions that have the same value, or for which one studies the conditions under which they have the same value.