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  2. CUBIC TCP - Wikipedia

    en.wikipedia.org/wiki/CUBIC_TCP

    CUBIC is a network congestion avoidance algorithm for TCP which can achieve high bandwidth connections over networks more quickly and reliably in the face of high latency than earlier algorithms. It helps optimize long fat networks .

  3. Widest path problem - Wikipedia

    en.wikipedia.org/wiki/Widest_path_problem

    In this graph, the widest path from Maldon to Feering has bandwidth 29, and passes through Clacton, Tiptree, Harwich, and Blaxhall. In graph algorithms, the widest path problem is the problem of finding a path between two designated vertices in a weighted graph, maximizing the weight of the minimum-weight edge in the path.

  4. TCP tuning - Wikipedia

    en.wikipedia.org/wiki/TCP_tuning

    TCP tuning techniques adjust the network congestion avoidance parameters of Transmission Control Protocol (TCP) connections over high-bandwidth, high-latency networks. Well-tuned networks can perform up to 10 times faster in some cases. [1] However, blindly following instructions without understanding their real consequences can hurt ...

  5. TCP congestion control - Wikipedia

    en.wikipedia.org/wiki/TCP_congestion_control

    It is a receiver-side algorithm that employs a loss-based approach using a novel mechanism, called agility factor (AF). to increase the bandwidth utilization over high-speed and short-distance networks (low bandwidth-delay product networks) such as local area networks or fiber-optic network, especially when the applied buffer size is small. [26]

  6. Fallacies of distributed computing - Wikipedia

    en.wikipedia.org/wiki/Fallacies_of_distributed...

    Changes in network topology can have effects on both bandwidth and latency issues, and therefore can have similar problems. Multiple administrators, as with subnets for rival companies, may institute conflicting policies of which senders of network traffic must be aware in order to complete their desired paths.

  7. Flooding (computer networking) - Wikipedia

    en.wikipedia.org/wiki/Flooding_(computer_networking)

    Flooding is used in computer network routing algorithms in which every incoming packet is sent through every outgoing link except the one it arrived on. [ 1 ] Flooding is used in bridging and in systems such as Usenet and peer-to-peer file sharing and as part of some routing protocols , including OSPF , DVMRP , and those used in ad-hoc wireless ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Head-of-line blocking - Wikipedia

    en.wikipedia.org/wiki/Head-of-line_blocking

    Head-of-line blocking (HOL blocking) in computer networking is a performance-limiting phenomenon that occurs when a queue of packets is held up by the first packet in the queue. This occurs, for example, in input-buffered network switches , out-of-order delivery and multiple requests in HTTP pipelining .